Virtual Reality meets Strategy

Devblog #1

I’m a big fan of Strategy games and I love VR.
Not everybody seems to think that Strategy games work quite as well in VR as for example FPS.

But lets take a step back, we don’t have to copy an existing genre 1:1 into VR if we design from the very beginning for VR.
A map doesn’t need to be a flat rectangle if we can watch over the whole globe instead.

Map Overview

Why just watch everything happening when you can jump into the action yourself?

Fight Mode

If you didn’t guess so already: This is what we are working on.
A turn based strategy game spanning over a whole globe where you fight your own fights.

Interested? Leave your email and we’ll keep in touch and might even invite you for some play-testing: